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How Video Games Affect Children's Intelligence: A Study Involving 10,000 Schoolchildren

... and Sweden examined the impact of screen time on children's intelligence. The project involved 9,855 American children aged 9 to 10. Specialists recorded how much time each child spent daily on three types of digital activities: watching television or online videos, playing video games, and engaging in social media. The average results were as follows: 2.5 hours per day – watching TV and videos; 1 hour per day – playing video games; 0.5 hours per day – engaging in social media. After the initial assessment of the children’s ...

Investments in Online Games – Features and Benefits

... weapons, artifacts, and other items. These substantial sums in the industry have attracted the attention of potential investors. They are ready to invest significant amounts in the development of gaming platforms and their promotion. How can one invest in online games, and what are the earning models available? To navigate investment opportunities in the gaming industry, we turn to the founder of RESURS, S.I. Tereshkin. The businessman is well-versed in various tools and can share insights on the direction of ...

Investing in Games – Key Features

... of RESURS. The entrepreneur is well-versed in all current investment tools and can share his insights and findings. To learn more about him, visit his website: www.org-market.ru . What Games Are in High Demand Among users, mobile and browser-based games are the most sought-after. The former requires the installation of an application on a smartphone or tablet, allowing users to play online against others or engage in offline activities. Users can download applications from Google Play or other platforms that feature ratings and reviews from real gamers. Social networks offer a variety of browser games that do not require installation ...

Ban on Account Transfers: How the New Law Will Change the Gaming Market

... explicitly prohibits the transfer of third-party authorization information (i.e., login and password), the following services are effectively banned: Sale of gaming accounts and profiles (for example, accounts with all purchased games or a high level in an online game); Transfer of a character or account to another player for leveling up or completing game tasks; Rating boosting – a service where professional players access the client's account to enhance their ranking in rated matches. All these schemes were ...

101 Business Ideas for Teens

... interested in the Internet and media Managing social media accounts for local businesses If you are good at social media, offer to help local businesses manage their accounts and publish posts. Creating a YouTube channel with game reviews Review popular games or film walkthroughs. This can attract a lot of subscribers and eventually become a source of income. Selling rare items online Find rare or unique items and resell them through platforms like Avito or eBay. Blogging about school life or hobbies Start blogging about a topic that interests you, whether it's school life, hobbies, or current teenage topics. Launching an online ...