What are you looking for:
How Sports Help Fight Internet Addiction: Research Insights
... need for interaction with gadgets.
The study also confirmed that team sports and cross-training yield the best results. This is explained by the fact that such activities require engagement, social interaction, and continuous adaptation to changing game conditions.
What Exercises Are Most Effective?
The best results in combating internet addiction were shown by:
Games Sports – basketball, football, volleyball;
Cross-training – a combination of cardio workouts and strength exercises;
Aerobic ...
Business for Students: How to Start from Scratch with Minimal Investment
... through friends, acquaintances, and social media.
Learning to manage time and orders.
4. Selling Collectibles or Used Items
Students often collect or have unused items that could be valuable to others. These may include old books, comic books, video games, rare cards, or figurines. Such items can be sold on online platforms like Avito or in specialized groups on social networks.
Advantages:
No investment required as existing items are utilized.
Learning sales skills and customer communication.
Possibility ...
Where is it Easiest to Create a "Unicorn" Company in 2025
... growing. Almost all unicorns here are very young. There are no taxes, but the market remains small, primarily focused on the Gulf region.
Sweden
The birthplace of Spotify, Klarna, and more: continues to generate unicorns, particularly in fintech and game development. High levels of living standards and education, nearly complete digital penetration. Stockholm is one of Europe’s leading startup hubs (reportedly #2 in Europe for unicorns per capita after London). The government supports social guarantees ...
Economic Events and Company Earnings – Thursday, July 31, 2025: U.S. Inflation, Central Bank Rates, Reports from Apple and Amazon
... online gaming and metaverse platform will present its results for the second quarter. Expectations are ambitious: revenue of about $1.25 billion, approximately 30% higher than last year, driven by stable growth in user numbers and their spending within games. However, the company remains unprofitable—consensus anticipates a net loss of $0.35-0.40 per share, although this would be an improvement compared to the prior year. Investors will look for signs of a reduction in cash losses and growth in bookings ...
Startup and Venture Investment News, Sunday, July 27, 2025: AI Records, Crypto Boom, and IPO Revival
... level of the first quarter and were 24% lower than last year. Late-stage investments have declined, and Europe’s share of global venture investments has dropped to 13%. Nevertheless, a series of large deals occurred (the Turkish gaming startup Dream Games raised a record $1.25 billion), and Germany emerged as the leader in venture investments in Europe, surpassing the UK.
Asia:
The total volume of investments in startups in the region in the first half of 2025 amounted to approximately $26 billion—one-third ...